Winter Environment – Nature Pack
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| filename | Winter Environment – Nature Pack |
| source | |
| category | Unity Assets |
| File size | 1.69GB |
v2.4
The Winter Environment asset was created for quick and high-quality development of winter nature scenes. The pack includes additional shaders that allow you to adjust the amount of snow on trees, grass and props. All trees work with both the standard Unity terrain system and Vegetation Studio.
AG Global Settings allows you to control global wind settings such as direction, amplitude, speed, scale and grid stiffness. You can control wind settings both globally across the scene and locally for each material. This allows you to adjust the stiffness of objects and the effect of the wind on them in different ways.
In addition to the wind settings, the global AG settings include the AO/translucency/tint color and snow global settings. Global settings can be unique for each scene. You can customize the appearance of the environment without changing the underlying mesh materials.
The textures are high resolution and are created from scanned data. The complex contains 3 tree species. Each tree species uses only two materials (leaf and bark). Trees have low redraw and draw call usage.
Features:
• NEW! Added HDRP and URP templates for Unity version 2023.1.0+.
• Amplify Shader features enabled.
• Global and local wind on GPU with advanced control settings (direction, amplitude, speed, object size and stiffness).
• Wind settings can be changed in real time directly in the scene view window.
• Global and local AO/transparency/tint and snow settings.
• Snow on tree trunks depending on wind direction.
• PBR textures created from scanned data.
• All shaders support GPU and DOTS instantiation.
• Low redraw for trees with low draw call usage.
• Cross meshes at the final level of detail for trees and bushes.
• Albedo/NM/AO/Smoothness/Mask and heightmaps for all ground textures.
• LOD for all prefabricated houses.






